A survivor with an axe among pine trees, with sunlight falling through the forest mist.

Our game · In development

BARELY
CIVILIZED.

A place worth surviving.

Build a home. Explore the islands. Get into trouble.
An open-world survival sandbox, alone or with friends.

Actual gameplay October 2026

Solo, co-op & PvPBuild. Craft. Explore.Windows · macOS · LinuxAlpha in development

Your time on the islands

Make a life.
Get a little carried away.

Start with simple tools. Work toward a home, a thriving garden, and a raft ready for the next island. Hunt, fish, craft and explore a world with changing seasons and plenty that bites.

Build quietly on your own or bring friends along for the questionable decisions. There’s plenty to work toward. What you make of it is yours.

What’s in the game
A wooden home in the pines above a beach, with a raft waiting at the water.

Somewhere to call home.

Build, furnish and grow. Make your corner of the islands worth coming back to.

Fishing beside the water at dusk, with the fishing fight on screen.

Just one more cast.

Name your rod, get better with it, and find out what’s biting off the next shore.

A player watching sheep and a goat appear to float inside a wooden pen.

Company with opinions.

Catch, raise and ride animals. Just don’t assume the sheep are on your side.

Still an alpha. Expect rough edges, bugs, and updates that can break saves. The game page keeps the current features and availability together.

Straight from our play sessions

Out in the wild.

Real gameplay. Good views.
The occasional terrible idea.

A backpack-wearing survivor explores a pine forest in warm evening light.
No objective marker. Just a good reason to keep walking.01 / Forest trails
A survivor approaching a red barn and silo in a green forest clearing.
That farm looks quiet.
We should probably check.
02 / Something to explore

The people making it are playing it

We actually
play it.

We sit down to test for an hour. Somehow, the evening disappears.

There’s always another island to explore, something to finish building, or a stolen bow that needs settling. That’s the game we wanted to make.

A note from us
ArTchie81.8 hours
ArTchie's Steam library showing 81.8 hours in a locally added Barely Civilized test build.
Timber107 hours
Timber's Steam library showing 107 hours in a locally added Barely Civilized test build.

Our locally added test builds, tracked through Steam. Captured October 2026. Open either screenshot to see it in full.

ArTchie Studios

A small studio.
A world of our own.

We’re an independent studio making a game we want to spend time in. Barely Civilized is our focus: the places you find, the things you build, and the stories you end up telling.

We care about the game. We also have a healthy appreciation for a goat that refuses to obey gravity.

Behind the scenes

We also build practical tools for our own projects. We’ll share more when there’s something ready to share.

The islands are the beginning

Get to know Barely Civilized.

See the game, read the roadmap, and find out what’s ready to play.

BARELY CIVILIZED / FIELD NOTES

Open original